@andreagrossetti/ngx-paypal
v6.2.2
Published
Paypal integration for Angular
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Angular PayPal
PayPal integration for Angular. For live example and documentation visit https://enngage.github.io/ngx-paypal/
This Angular library is based on PayPal's Javascript SDK. It does not support each and every feature of the JavaScript SDK so feel free to submit issues or PRs.
I strongly recommend checking out PayPal's docs linked above if you want to learn more about the flow of checkout process and meaning behind certain properties. There are ton of properties you can set within the createOrder
method and good IDE will show you these properties so use that, I don't find it particulary useful to list all properties and their description here - PayPal docs is your friend.
Installation
npm install ngx-paypal --save
Import NgxPayPalModule
in your module (i.e. AppModule
)
Template
import { NgxPayPalModule } from 'ngx-paypal';
@NgModule({
imports: [
NgxPayPalModule,
...
],
})
Html code
<ngx-paypal [config]="payPalConfig"></ngx-paypal>
Creating orders on client
import {
Component,
OnInit
} from '@angular/core';
import {
IPayPalConfig,
ICreateOrderRequest
} from 'ngx-paypal';
@Component({
templateUrl: './your.component.html',
})
export class YourComponent implements OnInit {
public payPalConfig ? : IPayPalConfig;
ngOnInit(): void {
this.initConfig();
}
private initConfig(): void {
this.payPalConfig = {
currency: 'EUR',
clientId: 'sb',
createOrder: (data) => < ICreateOrderRequest > {
intent: 'CAPTURE',
purchase_units: [{
amount: {
currency_code: 'EUR',
value: '9.99',
breakdown: {
item_total: {
currency_code: 'EUR',
value: '9.99'
}
}
},
items: [{
name: 'Enterprise Subscription',
quantity: '1',
category: 'DIGITAL_GOODS',
unit_amount: {
currency_code: 'EUR',
value: '9.99',
},
}]
}]
},
advanced: {
commit: 'true'
},
style: {
label: 'paypal',
layout: 'vertical'
},
onApprove: (data, actions) => {
console.log('onApprove - transaction was approved, but not authorized', data, actions);
actions.order.get().then(details => {
console.log('onApprove - you can get full order details inside onApprove: ', details);
});
},
onClientAuthorization: (data) => {
console.log('onClientAuthorization - you should probably inform your server about completed transaction at this point', data);
this.showSuccess = true;
},
onCancel: (data, actions) => {
console.log('OnCancel', data, actions);
this.showCancel = true;
},
onError: err => {
console.log('OnError', err);
this.showError = true;
},
onClick: (data, actions) => {
console.log('onClick', data, actions);
this.resetStatus();
},
};
}
}
Creating orders on server
import {
Component,
OnInit
} from '@angular/core';
import {
IPayPalConfig,
ICreateOrderRequest
} from 'ngx-paypal';
@Component({
templateUrl: './your.component.html',
})
export class YourComponent implements OnInit {
public payPalConfig?: IPayPalConfig;
ngOnInit(): void {
this.initConfig();
}
private initConfig(): void {
this.payPalConfig = {
clientId: 'sb',
// for creating orders (transactions) on server see
// https://developer.paypal.com/docs/checkout/reference/server-integration/set-up-transaction/
createOrderOnServer: (data) => fetch('/my-server/create-paypal-transaction')
.then((res) => res.json())
.then((order) => data.orderID),
onApprove: (data, actions) => {
console.log('onApprove - transaction was approved, but not authorized', data, actions);
actions.order.get().then(details => {
console.log('onApprove - you can get full order details inside onApprove: ', details);
});
},
onClientAuthorization: (data) => {
console.log('onClientAuthorization - you should probably inform your server about completed transaction at this point', data);
this.showSuccess = true;
},
onCancel: (data, actions) => {
console.log('OnCancel', data, actions);
this.showCancel = true;
},
onError: err => {
console.log('OnError', err);
this.showError = true;
},
onClick: (data, actions) => {
console.log('onClick', data, actions);
this.resetStatus();
},
};
}
}
Authorizing on server
To authorize on payment on server, provide authorizeOnServer
. If you do so, client validation is not used and therefore the onClientAuthorization
will not be called.
import {
Component,
OnInit
} from '@angular/core';
import {
IPayPalConfig,
ICreateOrderRequest
} from 'ngx-paypal';
@Component({
templateUrl: './your.component.html',
})
export class YourComponent implements OnInit {
public payPalConfig?: IPayPalConfig;
ngOnInit(): void {
this.initConfig();
}
private initConfig(): void {
this.payPalConfig = {
clientId: 'sb',
// for creating orders (transactions) on server see
// https://developer.paypal.com/docs/checkout/reference/server-integration/set-up-transaction/
createOrderOnServer: (data) => fetch('/my-server/create-paypal-transaction')
.then((res) => res.json())
.then((order) => data.orderID),
authorizeOnServer: (approveData) => {
fetch('/my-server/authorize-paypal-transaction', {
body: JSON.stringify({
orderID: approveData.orderID
})
}).then((res) => {
return res.json();
}).then((details) => {
alert('Authorization created for ' + details.payer_given_name);
});
},
onCancel: (data, actions) => {
console.log('OnCancel', data, actions);
this.showCancel = true;
},
onError: err => {
console.log('OnError', err);
this.showError = true;
},
onClick: (data, actions) => {
console.log('onClick', data, actions);
this.resetStatus();
},
};
}
}
Multiple ngx-paypal components on the same page
If you want to have multiple PayPal buttons on the same page, you can do so only if they share some basic properties (e.g. currency, commit flag..) because these are configured via URL query parameters when requesting PayPal's javascript SDK. PayPal does not allow registesting multiple SDKs on the same page.
The key is to inject PayPalScriptService
, register script manually and then call customInit
with the PayPal API once your component is available. Note that if you use conditions (*ngIf
) you will have to adjust the core accordingly because of the timings and call customInit
once both PayPalApi has loaded and your component was initialized.
import {
PayPalScriptService, IPayPalConfig
} from 'ngx-paypal';
export class YourComponent implements OnInit {
public payPalConfig?: IPayPalConfig;
@ViewChild('payPalElem1') paypalComponent1?: NgxPaypalComponent;
@ViewChild('payPalElem2') paypalComponent2?: NgxPaypalComponent;
constructor(
private payPalScriptService: PayPalScriptService
) { }
ngOnInit(): void {
this.payPalConfig = {}; // your paypal config
this.payPalScriptService.registerPayPalScript({
clientId: 'sb',
currency: 'EUR'
}, (payPalApi) => {
if (this.paypalComponent1) {
this.paypalComponent1.customInit(payPalApi);
}
if (this.paypalComponent2) {
this.paypalComponent2.customInit(payPalApi);
}
});
}
}
<ngx-paypal #payPalElem1 [config]="payPalConfig" [registerScript]="false"></ngx-paypal>
<ngx-paypal #payPalElem2 [config]="payPalConfig" [registerScript]="false"></ngx-paypal>
Unit testing
Unit testing in Angular is possible, but a bit clunky because this component tries to dynamically include paypals's script if its not already loaded. You are not required to include in globally or manually which has a benefit of not loading until you actually use this component. This has a caveat though, since the load callback is executed outside of Angular's zone, performing unit tests might fail due to racing condition where Angular might fail the test before the script has a chance to load and initialize captcha.
A simple fix for this is wait certain amount of time so that everything has a chance to initialize. See example below:
beforeEach(() => {
fixture = TestBed.createComponent(YourComponent);
component = fixture.componentInstance;
setTimeout(function () {
fixture.detectChanges();
}, 2000);
});
Breaking v5 release
Versions > 5 represent completely rewrite of the library and switch to latest PayPal JavaScript SDK. Its highly recommended to use this version. If you still wish to use previous version, check v4 branch for previous documentation.
Publishing lib
Under projects\ngx-paypal-lib
run
npm run publish-lib
Publishing demo app
Under root, generate demo app with
npm run build-demo-gh-pages
npx ngh --dir=dist-demo