@amazeelabs/mzx
v1.4.37
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Executable markdown recipes.
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MZX
"Markdown ZX" - A wrapper around ZX that parses and interprets code blocks in markdown files.
Usage
To make things easier, create an alias in your shell configuration:
alias mzx="npx @amazeelabs/mzx"
Now you should be able to run a script with:
mzx run my-tutorial.md
Writing scripts
Typescript blocks
MZX scripts are regular markdown files. Any code blocks in the typescript
language will be concatenated to a ZX script and executed.
# Setup instructions
First run this:
```typescript
await $`rm -rf /`;
```
Then do that:
```typescript
await $`echo "goodbye"`;
```
Shell blocks
Blocks that are marked as shell
get turned into sequences of ZX shell
commands and executed respectively.
# Setup instructions
First run this:
```shell
rm -rf
```
Then do that:
```shell
echo "goodbye"
```
Writing files
To write arbitrary files, one can create a file block in any language and mark
it with |-> [target-file]
to write the blocks content to that file.
# Setup instructions
Create a configuration file:
```yaml
# |-> config.yml
foo: bar
```
Prompting for input
There is a prompt
helper that allows you to ask for user input and directly
store the result in an environment variable. Should the variable already exist,
the prompt will be skipped, which is useful for automatically running scripts.
Under the hood, it uses the prompts package. Please refer to its documentation for all the ways to inquire for input.
Choose a project name:
```typescript
const projectNameRegex = /^[a-z][a-z\d_]+$/;
const projectNameMessage =
'Project names must start with a letter ' +
'and contain lower case letters, numbers and underscores only.';
await prompt('PROJECT_NAME', {
type: 'text',
message: 'Choose a project name:',
validate: (name) =>
!projectNameRegex.test(name) ? projectNameMessage : true,
});
```
Environment variable interpolation
Environment variables are inherited to scripts and can be set within scripts by
writing to process.env
. All variables will be inherited to sub-commands and
also interpolated into file blocks.
# Project setup
Decide on a project name:
```typescript
process.env.PROJECT_NAME = 'my_project';
```
Create the directory:
```shell
mkdir $PROJECT_NAME
```
Create a config file;
```yaml
# |-> PROJECT_NAME/config.yml
title: 'PROJECT_NAME'
```
Patching files
It is possible to include inline patches as code blocks that modify a given
file. To create one of these patches, prepare the old and new version of the
file and use the mx diff
command and paste the output into a codeblock marked
with the diff
language.
mx diff original.ts modified.ts | pbcopy
```diff
Index: original.ts
===================================================================
--- original.ts
+++ original.ts
@@ -1,3 +1,4 @@
const a = 'foo';
const b = 'bar';
+const c = 'baz';
console.log(a,b).
```
Programmatically creating or modifying files
There is a file
helper function that can create and modify files. It takes the
file name as the first argument, and a processor function as the second. The
processor function takes the current file content as input and return its new
content as output. The shape of input and output depends on the file extension.
For .json
, .yml
and .yaml
its objects that will automatically be decoded
and encoded, all other files operate on a list of files.
```typescript
file('./package.json', (json) => ({
...json,
scripts: 'vite build',
});
```