@allmaps/triangulate
v1.0.0-beta.23
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Allmaps Triangulation Library
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@allmaps/triangulate
This module triangulates a polygon: it returns a set of small triangule that partition the polygon.
It is used in @allmaps/render to triangulate the mask of a georeferenced map into a set of triangles that can be rendered with WebGL.
How it works
It uses a simple constrained Delaunay triangulation algorithm for polygons, built using poly2tri.js.
To learn more on how it works, check out this Observable notebook.
Installation
This is an ESM-only module that works in browsers and Node.js.
Install using npm:
npm install @allmaps/triangulate
Usage
import { triangulate } from '@allmaps/triangulate'
// polygons are not round-trip
const polygon = [
[0.592, 0.953],
[0.304, 2.394],
[2.904, 2.201],
[2.394, 0.232]
]
const distance = 1
// compute constrained triangulation of `polygon` using a mesh of size `distance`
const triangles = triangulate(polygon, distance)
// triangles = [
// [
// [1.3012562303117026, 2.3199729029037854],
// [0.304, 2.394],
// [1.304, 2.232]
// ],
// ...
// ]
API
Table of Contents
Triangulation
triangulate
Triangulates a polygon
Parameters
polygon
Ring Polygondistance
number Distance between the Steiner points placed in a grid inside the polygon
Returns Array<Triangle> Array of triangles partitioning the polygon
triangulatePoly2tri
Triangulates a polygon (and returns the full Poly2tri output)
Parameters
polygon
Ring Polygondistance
number Distance between the Steiner points placed in a grid inside the polygon
Returns Array<poly2tri.Triangle> Array of triangles partitioning the polygon
Types
The types used in this module are described below.
poly2tri.Triangle
Triangle object from poly2tri package
Type: Object
triangulateToUnique
Triangulates a polygon and return unique points. Grid points typically occure in 6 triangles This function reutrns the list of unique points, and returns the triangles as uniquePointsIndexTriangles with indices refering to the unique points
Parameters
polygon
Ring Polygondistance
number Distance between the Steiner points placed in a grid inside the polygon
Returns {uniquePointsIndexTriangles: Array<UniquePointsIndexTriangle>, uniquePoints: Array<Point>} Object with uniquePointsIndexTriangles and uniquePoints
Notes
Stability
poly2tri
doesn't allow self-intersection polygons and will raise an error for such inputs.- For certain polygon vertex configurations an especially for round numbers or small distance sizes, poly2tri is known to throw errors such as 'point collinearity' or 'pointerror'.
Benchmark
For a 10 point polygon, here are some benchmarks for computing the triangulation with the distance as a fraction of the polygon's bbox diameter:
triangulate(polygon, 1)
: 66719 ops/s to compute 8 trianglestriangulate(polygon, bboxDiameter / 10)
: 10924 ops/s to compute 86 trianglestriangulate(polygon, bboxDiameter / 40)
: 1115 ops/s to compute 1048 trianglestriangulate(polygon, bboxDiameter / 100)
: 167 ops/s to compute 6216 triangles
See ./bench/index.js
.
To run the benchmark, run npm run bench
.