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@alicloud/console-one-config

v1.5.0

Published

OneConsole Config 对象解析与封装

Downloads

764

Readme

@alicloud/console-one-config

仅输出对象和类型,可以不在 OneConsole 下使用(比如用在 console-base 中),但使用前必须做好判断 ONE_CONF.one 为 true 才是 OneConsole。

对 OneConsole 下 window.ALIYUN_CONSOLE_CONFIG 的封装,剔除不用的东西,纠正和明确类型。 在非 OneConsole 下同样可以得到类型一致的对象,但里边的数据都是空的。可以通过 CONF.ONE 是否为 true 判断当前是否为 OneConsole。

tnpm i @alicloud/console-one-config -S
import ONE_CONF from '@alicloud/console-one-config';

// 使用 ONE_CONF

哪些优化?

  • 对全局变量 window.ALIYUN_CONSOLE_CONFIG 只读一次,避免全局变量引起的安全漏洞
  • 明确 ONE_CONF 的类型为优化后的 ConsoleOneConfig
  • 剔除永远不会用到的输出
  • 纠正类型,避免 undefined

更多优化可自行查看类型定义。

STATIS_API

设计的无比狗屎,基本上可以认为是由设计出来的。它输出的原屎格式是 { code, data?, message? },使用时需要非常小心,因为很容易出错, 我看到有人用了一连串的 && 来做保护。实际上这一层逻辑完全可以在 OneConsole 输出前进行剥离,我多次提出,但总以稳定性为借口不作为,稳定得令人发指。

所以,这里提取了 data 作为直接输出,并更名为 API_RESULT

STATIS_API: {
  a: {
    code: '200',
    data: ...
  },
  b: {
    code: '200',
    data: null // null 是正常的返回,不忽略
  },
  c: { // 由于 data 是 undefined,所以忽略
    code: '200'
  },
  d: {
    code: 'SomethingWrong',
    data: '即使有 data,但 code 是失败,也忽略',
    message: '...'
  }
}
// 将变成
API_RESULT: {
  a: ...,
  b: null
}

OPEN_STATUS

改成了正确的格式,布尔是布尔,数值是数值。

REGIONS

对 REGIONS 的类型做了精简。