@abiswas97/geotiff-tilesource
v0.3.0
Published
Implementation of a [TileSource](https://openseadragon.github.io/docs/OpenSeadragon.TileSource.html) for [OpenSeadragon](https://openseadragon.github.io/) based on [geotiff.js](https://geotiffjs.github.io/), enabling local and remote TIFF files to be view
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GeoTIFFTileSource
Implementation of a TileSource for OpenSeadragon based on geotiff.js, enabling local and remote TIFF files to be viewed without using an image server.
See it in action at https://pearcetm.github.io/GeoTIFFTileSource/demo/demo.html
How to create GeoTIFF files
In order to generate a GeoTIFF file compatible with this library, you can for instance use sharp, a High performance Node.js image processing library.
import sharp from 'sharp'
sharp('input.jpg', {limitInputPixels:false})
.tiff({tile:true, pyramid:true})
.toFile('output.tiff')
.then(console.log)
.catch(console.error);
Many options are available.
Check sharp documentation on TIFF output format.
Prerequisites for remote files - HTTP range requests
This library works by loading only parts of the remote TIFF file (which may be huge). For this, the remote http server has to be compatible. Most production-ready http servers are compatible, but some development servers (such as python3 -m http.server
or PHP built-in development web server) are not.
Check Mozilla documentation on HTTP range requests.
Usage
Installation
The plugin is available as both an npm package and a standalone script.
Using NPM
npm i geotiff-tilesource
Using standalone scripts
Standalone scripts for the plugin are available as both UMD and ES module scripts. The UMD script is compatible with the OpenSeadragon
global object, while the ES module script can be imported as a module.
Note that the OpenSeadragon library must be loaded before the plugin script. The geotiff.js library comes bundled with the plugin, and does not need to be loaded separately.
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/openseadragon/4.1.0/openseadragon.min.js"></script>
<!-- Using UMD script -->
<script type="text/javascript" src="geotiff-tilesource.min.js"></script>
<!-- Using ES module script -->
<script type="module" src="geotiff-tilesource.mjs"></script>
Extending OpenSeadragon
The plugin allows for extending OpenSeadragon with a new TileSource
type, the GeoTIFFTileSource
. To initialize, call the following at the top-most import of OpenSeadragon:
Using NPM package
import OpenSeadragon from 'openseadragon';
import { enableGeoTIFFTileSource } from "geotiff-tilesource";
enableGeoTIFFTileSource(OpenSeadragon);
Using standalone scripts
Using UMD script
The UMD script will automatically extend the OpenSeadragon
global object with the GeoTIFFTileSource
class.
Using ES module script
import { enableGeoTIFFTileSource } from './geotiff-tilesource.mjs';
enableGeoTIFFTileSource(OpenSeadragon);
This will make the OpenSeadragon.GeoTIFFTileSource
class available for use.
Using the GeoTIFFTileSource
Prepare TileSources
GeoTIFFTileSource accepts both local and remote GeoTIFF files. For local files, the url
parameter should be a File
object. For remote files, the url
parameter should be a string. The getAllTileSources
reads a local or remote GeoTIFF file and returns an array of OpenSeadragon.GeoTIFFTileSource
objects, one for each image (page) in the GeoTIFF file.
const tiffTileSources = await OpenSeadragon.GeoTIFFTileSource.getAllTileSources(remoteUrl, {
logLatency: false,
});
Create OpenSeadragon Viewer
The OpenSeadragon.Viewer
can be created as usual, with the tileSources
parameter set to the array of OpenSeadragon.GeoTIFFTileSource
objects, or with the viewer.open
method.
const viewer = new OpenSeadragon.Viewer({
id: 'viewer',
crossOriginPolicy: "Anonymous",
ajaxWithCredentials: true,
tileSources: tiffTileSources,
...viewerOptions,
});
// OR
viewer.open(tiffTileSources);