6502-emulator
v1.0.0
Published
Emulator for the MOS6502 CPU. Designed for simulating custom logic boards that use the 6502.
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CPU6502 Emulator
A javascript emulator for the MOS6502 (WDC 65c02 compatible) CPU. Designed for simulating custom logic boards that use the 6502.
All memory read/writes call out to a delegate function, allowing custom memory logic, I/O logic and address decoding.
Configuration
const cpu = new CPU6502({
accessMemory, // function to be called when CPU reads/writes to memory
logInstructions: false, // output each instruction to console, for advanced debugging
logInternalState: false, // output internal processor state after each instruction for advanced debugging
maxInstructions: 50 // automatically pause execution after 50 instructions
});
Usage
Available methods
const cpu = new CPU6502();
cpu.reset(); // trigger reset sequence
cpu.triggerIRQB(); // trigger IRQB interrupt
cpu.triggerNMIB(); // trigger NMIB interrupt
cpu.pauseClock(); // pause clock, stop executing instructions
cpu.startClock(); // start/resume clock
// accessing internal state
console.log(cpu.reg_a);
console.log(cpu.reg_x);
console.log(cpu.reg_y);
console.log(cpu.programCounter);
console.log(cpu.stackPointer);
console.log(cpu.processorStatus);
Example 1: Executing simple machine code
import { CPU6502, ReadWrite } from "6502-emulator";
// instruction opcodes
const I_NOOP = 0xea;
const I_LDA = 0xa9;
const I_STA = 0x8d;
const I_JMP = 0x4c;
// set up memory
const ram = new Uint8ClampedArray(0xffff); // 64kb ram
ram.fill(I_NOOP); // fill ram with noop instructions
// store reset vector as 0200 (little endian)
ram[0xfffc] = 0x00;
ram[0xfffd] = 0x02;
// create a basic program
ram.set(
[
I_LDA, 0x55, // lda 55
I_STA, 0x00, 0x60, // 55 -> 6000 (output 55 to address 0x6000)
I_LDA, 0xaa, // lda AA
I_STA, 0x00, 0x60, // AA -> 6000 (output AA to address 0x6000)
I_JMP, 0x00, 0x02 // jump back to start of program
],
0x0200
);
const accessMemory = (readWrite, address, value) => {
// capture a write to 0x6000 as a magic output address, print to console
if (address === 0x6000 && readWrite === ReadWrite.write) {
console.log("Output: ", value.toString(16));
return;
}
// write value to RAM (processor is reading from [address])
if (readWrite === ReadWrite.read) {
return ram[address];
}
// store value in RAM (processor is writing [value] to [address])
ram[address] = value;
};
const cpu = new CPU6502({ accessMemory });
// trigger a reset to start the clock & jump to the reset vector
cpu.reset();
Example 2: Load ROM image from disk
import { CPU6502, ReadWrite } from "6502-emulator";
// load image from disk
const ramImagePath = "./myROMFile";
const ramImage = fs.readFileSync(ramImagePath);
// set up memory
const ram = Uint8ClampedArray.from(ramImage);
const accessMemory = (readWrite, address, value) => {
// capture a write to 0x6000 as a magic output address, print to console
if (address === 0x6000 && readWrite === ReadWrite.write) {
console.log("Output: ", value.toString(16));
return;
}
// capture a write to 0x6005 as a magic output address, pause the clock
if (address === 0x6005 && readWrite === ReadWrite.write) {
console.log("Exit captured! pausing clock");
cpu.pauseClock();
return;
}
// write value to RAM (processor is reading from [address])
if (readWrite === ReadWrite.read) {
return ram[address];
}
// store value in RAM (processor is writing [value] to [address])
ram[address] = value;
}
const cpu = new CPU6502({ accessMemory });
// trigger a reset to start the clock & jump to the reset vector
cpu.reset();